Set perspective
too-many-attributes:set_perspectiveentity action
Switches a player's camera, the same as pressing F5. It does nothing on other entities.
| Field | Type | Default | Description |
|---|---|---|---|
perspective | String | required | first_person, third_person_back (behind the player) or third_person_front (facing the player). |
- The player can switch back with F5 straight away. To keep them in a view, run it again when the
perspectivecondition says they left it. - From Overgrown's Apoli: the field matches. Overgrown also accepts the short names
first,third,backandfront, and those don't work here.
Example: "Out of body". Pressing your primary key switches you to the front view.
{
"type": "origins:active_self",
"entity_action": {
"type": "too-many-attributes:set_perspective",
"perspective": "third_person_front"
},
"cooldown": 20,
"key": {
"key": "key.origins.primary_active"
}
}