Entity actions
TMA's entity actions, block actions and related power types, grouped below. These actions are documented on other pages:
| Id | Kind | Where |
|---|---|---|
too-many-attributes:execute | entity, bi-entity | page 8: run variable code |
too-many-attributes:modify_variable | entity, bi-entity | page 8: change one variable, as JSON |
too-many-attributes:with_variables | entity, bi-entity | page 9: any action with ${…} values |
too-many-attributes:for_each | entity, bi-entity | page 11: code for each list element |
too-many-attributes:for_each_read | entity, bi-entity | page 11: an action for each list element |
too-many-attributes:start_broadcast_voice | entity | page 13 |
too-many-attributes:stop_broadcast_voice | entity | page 13 |
too-many-attributes:modify_global | entity, bi-entity | page 12: change a global value |
too-many-attributes:delete_global | entity, bi-entity | page 12 |
Origins types, extended
Cooldowns
Rotation
Fake entities
- Spawn fake entity
- Fake entity action
- Fake entity condition
- Action on fake entity hit
- Despawn fake entity
Disguises
World
- Play block crack
- Fake blocks
- Set fake block
- Clear fake block
- Fake blocks power
- Zone
- Connected blocks
- Chunk loading
- Chunk loader
- Load chunks
- Stop loading chunks
Players
- Name obfuscation
- Obfuscate name
- Tab list hiding
- Hidden from tablist
- Hide from tablist
- Show in tablist
- Cursor speed
- Modify cursor speed
- Set cursor speed
- Field of view
- Modify FOV
- Set FOV
- Set perspective
Keys
Mobs and effects
Everything in this group, plus connected_blocks, prevent_powers and action_on_kill, is ported from Overgrown's Apoli. To move a pack over, change the namespace to too-many-attributes:. Each page lists what else differs.